The Impact of Smartphones on Curriculum
The iPhone was released in 2007 and by the end of 2019, 81% of U.S. adults owned a Smartphone....
Read Moreby busynessgirl | Mar 23, 2020 | Design Process, Future of Higher Ed, Future of Learning, Higher Education | 0 |
The iPhone was released in 2007 and by the end of 2019, 81% of U.S. adults owned a Smartphone....
Read Moreby busynessgirl | Mar 17, 2020 | Design Process, Higher Education, Learning Design | 0 |
For the last decade the learning analytics movement has pushed institutions to pay much closer...
Read Moreby busynessgirl | Dec 6, 2018 | Design Process, Edge of Learning, Future of Learning, Higher Education, Learning Design, Measuring Learning | 0 |
In the early 90’s, most people had three reasonable choices for looking up the information you did...
Read Moreby busynessgirl | Oct 11, 2016 | Courseware, Design Process, eLearning | 0 |
Very few of us would buy an unbuilt home without at least viewing a model home that conveys the...
Read More