Category: Math by Subject

Math Games at Interactivate

I stumbled across a nice website last week called Interactivate with 140 (or so) interactive Java-based activities for algebra, geometry, probability, statistics, etc. Many of the activities are modifications of other activities, but still there are at least 30 unique game-based activities here to help your students learn. I particularly liked “Algebra Four” (a play on the game Connect Four). I am teaching my algebra students all about solving equations right now and this would give them some good practice. The student can choose the level of difficulty (one-step, two-step, distributive, etc.). So conceivably, a student could first play at the one-step level, then the two-step level, then add the distributive property, and work their way up. This is a two-player game, which is really the only drawback, as a student at home would have to play against themself (or convince someone else to play an algebra game with them… hmm… unlikely). I do like the timer, which would encourage the student to get faster at solving equations. And if a student doesn’t want to play against the timer, it could just be set for a high time. Another nice game here is the “function machine” like we’ve seen in textbooks, only this one is really a machine where you (or the student) inputs values, and it (the machine) processes the values and outputs them. The “game” here is...

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Can you say ‘Asymptotic’?

Go on, tell me these aren’t some of the most beautiful real-world exponential graphs you’ve seen lately… I was minding my own business, watching Chris Anderson (of WIRED magazine) discuss Technology’s Long Tail in one of the TedTalks (this is one of the things I do while I do mundane tasks like building PDF files and letting Camtasia build .avi video files) … when I saw some of the most beautiful examples of exponential growth and decay in graph after graph after graph. If you’re teaching pre-calculus or calculus this semester, you’ve got to see this and use it in your classes. Personally, I’m sick of population problems and radioactive decay problems… and I bet our students are too! Apparently, Chris Anderson has written an entire book about the “long tail,” that is, the asymptotic behavior at the end-life of a certain kind of technology, when it begins to approach “FREE.” The book is called “The Long Tail” and is available in bookstores everywhere. If you want to read more of Anderson’s musings about technology and the future, his blog can be found here. Possibly Related Posts: Teaching in Higher Ed Podcast about ESIL Lens Add Graphs In The World to Courses Bringing the Real World to Your Math Class Every Day Taking the Algebra Out of College Algebra Group Exploration in...

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Graphing puzzles on “Maths Online”

Sorry… I was remiss in my postings last week! The beginning of the semester just sucked the energy right out of me. I ran across this nice website last week called “Maths Online” (the authors are Austrian). Although a lot of the applets they provide are pretty simple (read: not flashy, but quite good), the concept of game-oriented learning is powerful. The human mind naturally likes to solve puzzles, improve ability, and play “matching” games (this is how our schemata, the ideas we form in our heads, become more flexible). I particularly like these “Recognize Graphs” games (see below). These are excellent for helping students recognize characteristics of graphs without pulling out their calculator and graphing every function. Just work out enough information about the given function to rule out some of the graphs and narrow down your choice to one graph. Students can play over and over as there are around a hundred graphs in the database. I think this game could be improved by adding a timer… thus encouraging students to “beat” their own best time. The games run with Java (so you may have to download that plug-in if you do not have it). I found that I had to “right-click” on the red buttons to get the game to show up on my screen. For my online class, I’m having them submit a screenshot of...

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